Ida Guibert est une artiste diplômée des arts numériques et des sciences humaines. Sa pratique s’inscrit dans un lien constant entre le matériel et le virtuel, en hybridant les mediums - jeu vidéo, performance, vidéo, installation - pour troubler nos rapports au réel. Son passage par les sciences humaines a éveillé son regard aux problématiques politiques et sociales qu’apportent les technologies contemporaines, telles que la marchandisation des données, la surveillance et le rapport d’authenticité aux images numériques.
Ida Guibert is an artist with a degree in digital arts and human sciences. Her practice constantly links the material and the virtual, hybridising media - video games, performance, video, installation - to disturb our relationship with reality. Her background in the humanities has awakened her to the political and social issues raised by contemporary technologies, such as the merchandising of data, surveillance and the relationship between authenticity and digital images.
Video game, eye tracker, computer, eye patches, clips, 2018
This game hijacks the use of a Tobi eye tracker, a camera that captures eye movement, to create a competitive game based on the distraction of attention. Two players whose faces are close together mask their external eyes so that the camera considers the presence of a single individual with diverging eyes. The aim is to divert the attention of your opponent-partner so that they looks into your camp and scores points.